Making Fabric to PCB “SnapBricks”

On November 27, 2011, in Electronics, by Vlad Cazan

As I continue my exploration with e-textiles and fabric based inputs, I ran across a problem when trying to prototype some wearable buttons I had made. I needed a way to connect the conductive fabric to a prototyping board so that I could make it more rigid and “wearable”. I tried soldering the fabric to […]

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Fabric Touch Pads and other Fabric Based Inputs

On November 10, 2011, in Electronics, Other Projects, by Vlad Cazan

In the last few months I have been working on designing new methods for inputs on wearable e-textiles. The original “fabric button” consisted of two pads made from conductive fabric that would make contact and act as a standard button. While this design does seem to be fairly accurate and simple to build, it is […]

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Button Masher – TIFF Nexus Peripheral Initiative

On October 31, 2011, in Blog, Electronics, Game Development, by Vlad Cazan

The story to this post started in early May when my teacher Richard Lachman asked me if I wanted to participate in this initiative called “TIFF Nexus”. He didn’t tell me much except that there was going to be game developers and hardware hackers and it was going to be a whole lot of fun. Skeptical but intrigued I […]


Introducing “Glitch Learning Center” – Physical Glitch Skill Notification System

On August 13, 2011, in Game Development, Interactive Media, by Vlad Cazan

So the title says it all, what I am building is a personal notification system for Glitch I really enjoy glitch a lot but what I hated was how when I was away from my computer I had no way of checking if my skill was finished learning or how long left I had to […]


Exploring Model Rocketry

On August 1, 2011, in Blog, by Vlad Cazan

Over the last 2 years I have been building and launching all types of model rockets. My experience started when my good friend told me that circuit city (Radio Shack in Canada) started selling model rockets and engines. Up until that point I had played with model airplanes and helicopters but never with rockets. I […]


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