Button Masher – TIFF Nexus Peripheral Initiative

On October 31, 2011, in Blog, Electronics, Game Development, by Vlad Cazan

The story to this post started in early May when my teacher Richard Lachman asked me if I wanted to participate in this initiative called “TIFF Nexus”. He didn’t tell me much except that there was going to be game developers and hardware hackers and it was going to be a whole lot of fun. Skeptical but intrigued I […]


Introducing “Glitch Learning Center” – Physical Glitch Skill Notification System

On August 13, 2011, in Game Development, Interactive Media, by Vlad Cazan

So the title says it all, what I am building is a personal notification system for Glitch I really enjoy glitch a lot but what I hated was how when I was away from my computer I had no way of checking if my skill was finished learning or how long left I had to […]


Minecraft and Bukkit Server

On June 3, 2011, in Game Development, by Vlad Cazan

In the past few months I have been playing a game called “Minecraft”. It is an independent lego block stye game where users can build anything and do anything they want. Since its release 2 years ago more then 2 million people have bought the game and are playing it right now. Due to this […]


Kinect Sensory Playbox (Part 2)

On April 5, 2011, in Electronics, Game Development, Kinect Dev, by Vlad Cazan

This is a continuation of Kinect Sensory Playbox. Click here for Part 1. Yesterday my SparkFun order of 5v relays came so I had everything that I needed to start building my project. I bought enough parts so that I could make about 14 fans and controlers but after thinking about the size in real […]


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